For a port of a game from a past generation, the load times are weirdly lengthy. And while so many platformers-even ones from 2012-let players quickly jump back into the action after a death, this pair of games still feature immense downtime between failures, as you’re always kicked back out to the world map and have to wait just a little bit too long to jump back into the action. U seems like it’s from a lifetime ago, as the 2D platformer is built around a nearly perfunctory lives system and a baffling save system that features temporary quick saves and only offers a full save after beating a castle or fortress. Both are great, with Mario Maker reinventing the 2D style with a creation aspect and Odyssey making modern updates like removing the traditional lives system. Even just limiting it to Mario games, Super Mario Maker and Super Mario Odyssey were both a shot in the arm for the company’s mascot. Since these games debuted, Nintendo has executed a slew of brilliant ideas, mostly related to the launch of the Switch after the failure of the Wii U. A sauntering pace and the absence of Miiverse and Boost Mode help to make these two well-crafted adventures feel much older than they actually are, like they’re representative of Nintendo from an era extremely far removed from 2019. U and New Super Luigi U are still excellent after more than half a decade. U DX straddles the line deftly, as the creativity and smart level design on display in New Super Mario Bros. Every so often, a game clearly stands the test of time and holds up despite coming out years ago. More often than not, games are a product of their era and elicit a strong sense of “you had to be there” nostalgia to be appreciated, especially in light of constant iteration. Revisiting the past of video games can be a dicey proposition.
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