The official FAQ falsely claims both versions as uncapped. Similar behavior to the original version. DLSS-version specified in the nvngx_dlss.dll properties menu.Īt 144Hz, framerate-drops cause a consistent 144FPS to drop to a consistent 72FPS. The engine uses MSAA for vegetation-rendering, which is forced on in all versions of the game (even on the original PC-release) disabling it leads to transparent and heavily aliased grass. Resolution-scaling became disabled when TAA was disabled. This option only became selectable when desktop resolution was set to 1440p. ↑ How Alan Wake Remastered strikes a balance between new and old - last accessed on Ģ560x1440 was not available when the game was launched on a 1920x1080 desktop despite being the native resolution.↑ Alan Wake Remastered: A technical vantage point - last accessed on.↑ INTERVIEW: REMEDY DISCUSSES ALAN WAKE REMASTERED AND WHAT’S NEXT - last accessed on.
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